Monday, 25 November 2024
News with tag Phantom Pain  RSS
Metal Gear Solid V: The Phantom Pain Has the Best Open World

Added: 13.09.2015 3:17 | 8 views | 0 comments


GR: Metal Gear Solid V: The Phantom Pain marks an important transition for the series. Previous MGS entries allowed freedom within defined spaces, while MGSV makes the shift to an open-world sandbox design. The linearity of past games disappears, and Hideo Kojima's MGS swan song thrives on the lack of constraints. Metal Gear Solid V: The Phantom Pain feels like an open-world sandbox game in which the game actually plays like a virtual sandbox. There aren't a ton of sidequests scattered over every square inch of the map. Instead, every situation in the game promotes creativity and thus the game shines in its open world design.

From: n4g.com

Review Metal Gear Solid V: The Phantom Pain - The Outerhaven

Added: 13.09.2015 3:17 | 40 views | 0 comments


Gary Marston writes: "Metal Gear Solid V: The Phantom Pain isnt just another entry to Hideo Kojimas world-class canon; its an ambitious statement of a video game. A game which begins with David Bowies The Man Who Sold the World clearly exudes a certain amount of confidence and as the songs powerful lyrics begin to raise early themes of existentialism and humanity, players will get their long-awaited first glimpse of Kiefer Sutherlands Snake in action (upon second reading, I realise that sounds a bit like a euphemism). The song isnt just bog-standard contextualising filler either; it is one of many cleverly constructed layers that develop throughout the course of the 50-hour campaign. The genius of Hideo Kojima strikes in emphatic style, making Metal Gear Solid V the standout title of the year."

From: n4g.com

Metal Gear Solid V: The Phantom Pain Has the Best Open World

Added: 13.09.2015 3:17 | 12 views | 0 comments


GR: Metal Gear Solid V: The Phantom Pain marks an important transition for the series. Previous MGS entries allowed freedom within defined spaces, while MGSV makes the shift to an open-world sandbox design. The linearity of past games disappears, and Hideo Kojima's MGS swan song thrives on the lack of constraints. Metal Gear Solid V: The Phantom Pain feels like an open-world sandbox game in which the game actually plays like a virtual sandbox. There aren't a ton of sidequests scattered over every square inch of the map. Instead, every situation in the game promotes creativity and thus the game shines in its open world design.

From: n4g.com

Metal Gear Solid V: The Phantom Pain Review - GiantBomb

Added: 13.09.2015 2:19 | 7 views | 0 comments


GiantBomb: "Metal Gear Solid V practically redefines the notion of what open-world gameplay can be."

From: n4g.com

Metal Gear Solid 5 The Phantom Pain Is An Unfinished Game, Had A Chapter 3 As Well

Added: 12.09.2015 21:20 | 9 views | 0 comments


It seems like Episode 51 was not the only thing that was cut from The Phantom Pain.

From: n4g.com

Metal Gear Solid V: The Phantom Pain Game Review / Popzara Press

Added: 12.09.2015 20:17 | 27 views | 0 comments


A solid (possibly) final entry to the franchise, though this Snake couldve used a little more bite. Full review by Cory Galliher on Popzara Press

From: n4g.com

This Week In Video Games: Xbox One's Launch Problems And PS4's Porn Dominance

Added: 12.09.2015 19:26 | 50 views | 0 comments



Metal Gear Solid 5: The Phantom Pain is taking up most of my gaming time these days. It's easy to see why it's gotten so many glowing reviews thus far.

From: www.cinemablend.com

Metal Gear Solid V: The Phantom Pain Game Review / Popzara Press

Added: 12.09.2015 19:17 | 29 views | 0 comments


A solid (possibly) final entry to the franchise, though this Snake couldve used a little more bite. Full review by Cory Galliher on Popzara Press

From: n4g.com


« Newer articles Older articles »
advertising

Copyright © 2008-2024 Game news at Chat Place  - all rights reserved